If Sex is So Great, Why Isn't There...oh
Jan. 27th, 2024 05:25 pmI like video essays about games, other people like video essays about games, so here's another one I liked!
Amelie Doree is a channel that does outrageously in-depth analysis of obscure, older visual novels and eroge.
(My weeb confession I need to make right now is that despite the Saya no Uta icon and recent Hatoful Boyfriend posting, I actually don't like visual novels all that much as a genre, despite the enormous presence they have in Japanese gaming history, hobby gamedev spaces, and erotic games specifically. It's notable that Saya no Uta and Hatoful Boyfriend are both fairly short, and Saya no Uta has only two choice points. Maybe I'm just too smoothbrained for it but VNs with a ton of story-impacting choices tend to just make me stressed, and novel-length text on a computer screen is hard for me to focus on. Extremely detailed discussions of cool VNs are thus super good for me specifically, since I probably wouldn't have the same positive experience actually playing them as a genre enthusiast would.)
Anyway, she's extremely knowledgeable about Japanese retro computing in general, but what really stood out to me is that I don't think I've ever seen someone quite so passionate about eroge who is also willing to take the genre seriously, even at its silliest. She did an extremely long video on Dasaku, a guro yuri VN I'd never heard of before despite being a big guro fan, from a trans perspective that was honestly fantastic (though like...WARNING even I was surprised by how gruesome the story got).
The video that brought me to her channel, though, was one about the hilariously-named PC-98 eroge Sex 2. It's really only partially about Sex 2, using the game as a springboard to talk about her own history with creating things, how we communicate with each other as people, and how there's meaning and beauty to be found in all art, no matter how tacky or maligned or silly or seemingly shallow -- and often the niche, weird, and cringey stuff can be the most affecting.
I dunno, it just kinda resonated (also it was interesting to learn the true story of Sex 2...the sequel to Sex [for the PC-98]).
Side note, the fact that you could release a porn game that was just called "Sex" in the early 90s is really funny to me, and kind of reminds me of the old Atari and Intellivision cars we'd get in at the game store I used to work at, featuring games just called "Combat" or "Golf". The days when there were few enough video games that these qualified as distinguishing features lol
Amelie Doree is a channel that does outrageously in-depth analysis of obscure, older visual novels and eroge.
(My weeb confession I need to make right now is that despite the Saya no Uta icon and recent Hatoful Boyfriend posting, I actually don't like visual novels all that much as a genre, despite the enormous presence they have in Japanese gaming history, hobby gamedev spaces, and erotic games specifically. It's notable that Saya no Uta and Hatoful Boyfriend are both fairly short, and Saya no Uta has only two choice points. Maybe I'm just too smoothbrained for it but VNs with a ton of story-impacting choices tend to just make me stressed, and novel-length text on a computer screen is hard for me to focus on. Extremely detailed discussions of cool VNs are thus super good for me specifically, since I probably wouldn't have the same positive experience actually playing them as a genre enthusiast would.)
Anyway, she's extremely knowledgeable about Japanese retro computing in general, but what really stood out to me is that I don't think I've ever seen someone quite so passionate about eroge who is also willing to take the genre seriously, even at its silliest. She did an extremely long video on Dasaku, a guro yuri VN I'd never heard of before despite being a big guro fan, from a trans perspective that was honestly fantastic (though like...WARNING even I was surprised by how gruesome the story got).
The video that brought me to her channel, though, was one about the hilariously-named PC-98 eroge Sex 2. It's really only partially about Sex 2, using the game as a springboard to talk about her own history with creating things, how we communicate with each other as people, and how there's meaning and beauty to be found in all art, no matter how tacky or maligned or silly or seemingly shallow -- and often the niche, weird, and cringey stuff can be the most affecting.
I dunno, it just kinda resonated (also it was interesting to learn the true story of Sex 2...the sequel to Sex [for the PC-98]).
Side note, the fact that you could release a porn game that was just called "Sex" in the early 90s is really funny to me, and kind of reminds me of the old Atari and Intellivision cars we'd get in at the game store I used to work at, featuring games just called "Combat" or "Golf". The days when there were few enough video games that these qualified as distinguishing features lol